V edition of the open, free conference
dedicated to IT themes
18th of November 2017, Gliwice

Software Architecture

Microservices, Command Query Responsibility Segregation, Ports and Adapters, Event Sourcing, Domain Driven Design, Test Driven Design, Event Driven Architecture, Clean Code and many more! Find out how to build great software while listening to war stories provided to you directly from a battlefield.

GameDev

Nowadays, video games are becoming more advanced and complex, so how can we keep up with them? What can we do to understand the process of their development? Within this pathway, we offer an enjoyable way of delving into secrets of creating these incredible virtual means of entertainment.

Software Craftsmanship

On this track you can listen about everything connected to personal development, Software Craftsmanship movement, Agile, Scrum, Kanban, modern project management methods like Management 3.0, how to be great at every job interview and finally which next move you should do with your career.
See relation from
fourth edition!
And what this year? 

We will listen to

Katarzyna Niżałowska (Techland)

Algebra in games - why you shouldn’t have skipped classes?

Linear algebra is perceived mostly as a difficult and impractical subject in college. However, in reality, it is a tool used by game developers on a daily basis. During the lecture I will try to …

Algebra in games - why you shouldn’t have skipped classes?

Linear algebra is perceived mostly as a difficult and impractical subject in college. However, in reality, it is a tool used by game developers on a daily basis.

During the lecture I will try to explain why all developers should master linear algebra. I will describe typical problems solved using it. I will give you tips on how linear algebra can make implementing gameplay mechanics easier or help with debugging. I will focus on practical applications of algebra (limited to 3D) and the aspects that are often lost in the sheer volume of information during studies. In this way, I will try to fill in the gaps in knowledge I often notice among university graduates.

  Language: Polish
  Level: 
Dominik Przybysz (TouK)

Ports and adapters

Have you ever rebuilt an entire application, because you need to add a new field on the frontend? Or mayby some changes in the database tables have changed all your domain? How to deal with the …

Have you ever rebuilt an entire application, because you need to add a new field on the frontend? Or mayby some changes in the database tables have changed all your domain? How to deal with the changing world and requirements? How to maintain order within the application and focus on the domain? How to convert the external world into an implementation detail? The architecture of ports and adapters is the answer.

On the presentation, I will talk about experiences with the applications, where the domain is the most important thing and I will answer for questions:

- What is in it for you?

- How to do it?

- What to keep in mind during implementation?

- Why is it difficult?

  Language: Polish
  Level: 
Małgorzata Smoleńska (Perform Group) / Sylwia Urbanek (Perform Group)

How I became a Scrum Master...

What Surveyor, Health Care Manager, Marketing Specialist, Career and Social Communication Specialist do have in common? They all spent a lot of time and energy developing and care about soft skills. …

What Surveyor, Health Care Manager, Marketing Specialist, Career and Social Communication Specialist do have in common? They all spent a lot of time and energy developing and care about soft skills. They also work as Scrum Masters where soft skills and hard skills are required.

From our experience we know that technical and domain knowledge is something you can learn in practice. However it is not applicable to soft skills which are sometimes much more difficult to obtain. To be able to develop your soft skills you usually need to spend a lot of time and work hard, on your way of seeing the world and yourself, controlling your ego, and emotional awareness. That's why we want to share our experience of work as a Scrum Master with you.

  Language: Polish
  Level: 
Łukasz Hacura (Anshar Studios) / Damian Sobczak (Black Eye Games) / Szymon Zachara (Anshar Studios) / Mateusz Osuch (Vile Monarch)

Panel discussion: From IT to Gamedev – never say never

It’s a pretty well know stereotype, that IT programming is boring but pays well and gamedev is interesting but exhausting. We will try to challenge these stereotypes and ask people who actually were …

It’s a pretty well know stereotype, that IT programming is boring but pays well and gamedev is interesting but exhausting. We will try to challenge these stereotypes and ask people who actually were on the both side of the fence, is that really the case? What motivated them to switch and what were the pros and cons on working on each side?

  Language: Polish
  Level: 
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