VII edition of professional conference
dedicated to IT themes
14th of September 2019, Katowice

Conference paths

Software Architecture

Microservices, Command Query Responsibility Segregation, Ports and Adapters, Event Sourcing, Domain Driven Design, Test Driven Design, Event Driven Architecture, Clean Code and many more! Find out how to build great software while listening to war stories provided to you directly from a battlefield.

GameDev

Nowadays, video games are becoming more advanced and complex, so how can we keep up with them? What can we do to understand the process of their development? Within this pathway, we offer an enjoyable way of delving into secrets of creating these incredible virtual means of entertainment.

Software Craftsmanship

On this track you can listen about everything connected to personal development, Software Craftsmanship movement, Agile, Scrum, Kanban, modern project management methods like Management 3.0, how to be great at every job interview and finally which next move you should do with your career.
See relation from
sixth edition!

We will listen to

Łukasz Kołodziejczak (i-systems)

Web application design patterns and architecture walkthrough

Design patterns
Building a Web Application is really common nowadays. Virtually everyone is in some kind of web …

Web application design patterns and architecture walkthrough

Building a Web Application is really common nowadays. Virtually everyone is in some kind of web project. Also everyone is running after the next new and shiny thing, be it a revolutionary framework, amaizing library or whatever is currently talked about. However if you do just that your project sooner or later will end up having great technology without good architecture and you will discover it’s weaknesses. I would like to walk you through some battle proven design patterns and solutions that will help you design a system that will be maintainable, testable and most of all one that people will want to work with. I’ll also show you that you don’t have to resign from new toys. You just need to know how and when to use them.

  Language: Polish
  Level: 
Topics
Design patterns
Mateusz Małek (SpreadIT Crew)

How to render a 3D fractal? A quick guide into Ray Marching.

Programming
Ray Marching is a technique used to render data on screen. Unlike rasterization it operates by …

How to render a 3D fractal? A quick guide into Ray Marching.

Ray Marching is a technique used to render data on screen. Unlike rasterization it operates by using various data functions. This allows us to create outstanding effects, like 3D fractals, with a small amount of coding and almost no input data. Many programmers may not be aware of this technique and that is why it's time to SPREAD knowledge of IT!

The lecture will focus on the basics of Ray Marching and serve as a guide in the first steps to take. All examles will be shown in Shadertoy.

  Language: Polish
  Level: 
Topics
Programming, Rendering, Ray Marching
Jarosław Ratajski (Engenius) / Daniel Pokusa (SpreadIT Crew) / Piotr Przybył (@piotrprz)

Maintaining software architecture - biggest problems and challenges

SpreadIT Talks Live
Every system has an architecture. Every architecture has good parts and bad parts. When it comes to …

Maintaining software architecture - biggest problems and challenges

Every system has an architecture. Every architecture has good parts and bad parts. When it comes to the maintenance we often need to make hard decisions. How to deal with them? How to keep your architecture in good condition during whole product life-cycle? These questions are just a pick of the iceberg. Lets try to tackle them and go deeper with two experts during LIVE SpreadIT Talks session!

Host:

Panelists:

  17:10 - 18:10, Aula A
  Language: Polish
  Level: 
Topics
SpreadIT Talks Live, Discussion panel, Architecture
Mateusz Stasch (Future Processing)

A Tale of Two Architectures

Architecture
We have a MONOLITH, right? Do we need anything else? If you think so, then we need to answer …

A Tale of Two Architectures

We have a MONOLITH, right? Do we need anything else? If you think so, then we need to answer ourselves: WHY?

Let’s go for a journey to find out why there is a need for something else than a monolith and how we can decide what it should be.

During the talk, I’ll show what is influencing architects during their work, and how to bring together conflicting requirements. Moreover, we’ll find out why sometimes this what (functional) we’re building does not determine what we’re going to deliver.

  Language: Polish
  Level: 
Topics
Architecture

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Szanowny internauto

SpreadIT szanuje dane osobowe Użytkowników i spełnia wymogi ich ochrony wynikające z powszechnie obowiązujących przepisów prawa, a w szczególności z Rozporządzenia Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE.

Dane osobowe podane w obrębie Serwisu i podczas kontaktu z organizatorami konferencji SpreadIT wykorzystywane są jedynie w celu umożliwienia uczestnikowi wzięcia udziału w konferencji w roli uczestnika lub/ oraz prelegenta.

Administratorem danych osobowych podawanych podczas rejestracji Konta w Serwisie, zapisu na Newsletter oraz przy wypełnianiu formularzy zgłoszeniowych są organizatorzy konferencji SpreadIT.

Dane Użytkownika są dostępne tylko dla organizatorów konferencji SpreadIT

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