VII edition of professional conference
dedicated to IT themes
14th of September 2019, Katowice

Conference paths

Software Architecture

Microservices, Command Query Responsibility Segregation, Ports and Adapters, Event Sourcing, Domain Driven Design, Test Driven Design, Event Driven Architecture, Clean Code and many more! Find out how to build great software while listening to war stories provided to you directly from a battlefield.

GameDev

Nowadays, video games are becoming more advanced and complex, so how can we keep up with them? What can we do to understand the process of their development? Within this pathway, we offer an enjoyable way of delving into secrets of creating these incredible virtual means of entertainment.

Software Craftsmanship

On this track you can listen about everything connected to personal development, Software Craftsmanship movement, Agile, Scrum, Kanban, modern project management methods like Management 3.0, how to be great at every job interview and finally which next move you should do with your career.
See relation from
sixth edition!

We will listen to

Grzegorz Śnieciński (Vile Monarch)

Optimization of city building game for mobile devices

Programming
During this lecture I will focus on 3D optimization. Specifically rendering on mobile devices. I …

Optimization of city building game for mobile devices

During this lecture I will focus on 3D optimization. Specifically rendering on mobile devices. I will provide examples from my own experience working on a city builder game in which I had to overcome the efficiency of current hardware technology through software development. I will discuss shader complexity and give tips on their choice as well as share my experience with model batching to further decrease rendering time. Finally, I will cover the idea of splitting game logic between game ticks to save CPU usage.

  Language: Polish
  Level: 
Topics
Programming, Unity, Optimization
Daniel Pokusa (SpreadIT Crew)

Our industry doesn't work!

Red chair
Last year during CoreDump conference I was able to give talk about our industry- ( LINK , VIDEO ). …

Our industry doesn't work!

Last year during CoreDump conference I was able to give talk about our industry- (LINK, VIDEO). From that time I've received a lot of feedback on this topic. I would like to share with you additional considerations. Because our industry still.. doesn't work. 

Original note for full presentation:

Our industry doesn’t work. During last 10 years of my experience I got a lot of discussions about problems in companies, recruitment process, software development, employees engagement. I did seen a lot of recurring problems myself.

Because of that during last two years I did start asking myself- why is that? Why companies try to convince us that we are one big family. And You - as a developer - should not disappoint Your family! And this means that you have to engage your heart. Everyday, during weekends, during occasional (or not) overtime. We are all in this together. Really? How do you think? Are we?

We ourselves are not saints either. Constant demands, requirements for technology, business, design, boss, color of chairs in the office. It’s so easy to change your job. Why not use this power? In the end, we are unique and privileged! Are we?

I would like to share with you thoughts on this topic. This talk will be a voice of many developers, managers, recruiters, product owners and clients I met during last two years with my comments. I would like to show you this disease without political correctness. And of course I would like to share with you my dream how can we heal our industry. Is this possible?

  15:50 - 16:05, Aula B
  Language: Polish
  Level: 
Topics
Red chair, Industry, Companies
Robert Czupioł (ING Bank Śląski)

High Availability Architecture

Architecture
World are changing and as You think banking also. Systems like front end should be still available …

High Availability Architecture

World are changing and as You think banking also. Systems like front end should be still available for customers, 24h/day and 7days/week. Every seconds of downtime generate losses, bad feedback, loss of confidence and hate on facebook. During presentation I’ll show how to create High Availability Architecture to have a lots of nine in the end of year. I also want to show how important is knowing own infrastructure, how to enter into micro/makro service world, service mesh etc. Come to listen about Disruption Budget, Fail Over, Load Balancers algorithms, type of Circuit breakers…
  Language: Polish
  Level: 
Topics
Architecture, HA
Jakub Pander (Carbon Studio)

Min-maxing UE4 - Mindful usage and navigation within the Editor

Level design
You probably know how to use the UE4 editor by now but maybe you want to learn something more or …

Min-maxing UE4 - Mindful usage and navigation within the Editor

You probably know how to use the UE4 editor by now but maybe you want to learn something more or even start from scratch. In this presentation I will show various useful and nifty tips and tricks available within the editor. Some of them might be new, some might be obvious, other nearly useless but still cool, there are so many you will definitely find something for yourself. Perhaps you didn't even know such options are available within the UE4 so let me show a few live.

  Language: Polish
  Level: 
Topics
Level design, Unreal Engine, Tips and tricks, Editor navigation

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Szanowny internauto

SpreadIT szanuje dane osobowe Użytkowników i spełnia wymogi ich ochrony wynikające z powszechnie obowiązujących przepisów prawa, a w szczególności z Rozporządzenia Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE.

Dane osobowe podane w obrębie Serwisu i podczas kontaktu z organizatorami konferencji SpreadIT wykorzystywane są jedynie w celu umożliwienia uczestnikowi wzięcia udziału w konferencji w roli uczestnika lub/ oraz prelegenta.

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