VII edition of professional conference
dedicated to IT themes
14th of September 2019, Katowice

Conference paths

Software Architecture

Microservices, Command Query Responsibility Segregation, Ports and Adapters, Event Sourcing, Domain Driven Design, Test Driven Design, Event Driven Architecture, Clean Code and many more! Find out how to build great software while listening to war stories provided to you directly from a battlefield.

GameDev

Nowadays, video games are becoming more advanced and complex, so how can we keep up with them? What can we do to understand the process of their development? Within this pathway, we offer an enjoyable way of delving into secrets of creating these incredible virtual means of entertainment.

Software Craftsmanship

On this track you can listen about everything connected to personal development, Software Craftsmanship movement, Agile, Scrum, Kanban, modern project management methods like Management 3.0, how to be great at every job interview and finally which next move you should do with your career.
See relation from
sixth edition!

We will listen to

Adam Doligalski (NBC Sp. z o.o.)

Developer by Choice

Personal Growth
Programming today is very different from programming of 20 years ago. Developers have to face the …

Programming today is very different from programming of 20 years ago. Developers have to face the technological revolution and its new challenges. These challenges often require a completely different set of competences than in times when distributed programming was not as common as it is today.

During my presentation, I will describe my journey as a programmer with over 25 years of experience in the industry, who can boldly say "I like my job". I will recount my ups and downs that I’ve went through, and the lessons I’ve learned along the way. I will speak about the challenges and professional traps in my career.

I will also try to answer the question: What is the difference between "being a programmer" and "working as a programmer"? Is the programmer a profession or a vocation? Does good knowledge of technology mean being a good programmer? Or maybe a perfect knowledge of a particular language makes a great developer a great person? How to determine the profile of your skills, limitations and potential directions of professional development?

  Language: Polish
  Level: 
Topics
Personal Growth
Mateusz Małek (SpreadIT Crew)

How to render a 3D fractal? A quick guide into Ray Marching.

Programming
Ray Marching is a technique used to render data on screen. Unlike rasterization it operates by …

How to render a 3D fractal? A quick guide into Ray Marching.

Ray Marching is a technique used to render data on screen. Unlike rasterization it operates by using various data functions. This allows us to create outstanding effects, like 3D fractals, with a small amount of coding and almost no input data. Many programmers may not be aware of this technique and that is why it's time to SPREAD knowledge of IT!

The lecture will focus on the basics of Ray Marching and serve as a guide in the first steps to take. All examles will be shown in Shadertoy.

  Language: Polish
  Level: 
Topics
Programming, Rendering, Ray Marching
Mateusz Stasch (Future Processing)

A Tale of Two Architectures

Architecture
We have a MONOLITH, right? Do we need anything else? If you think so, then we need to answer …

A Tale of Two Architectures

We have a MONOLITH, right? Do we need anything else? If you think so, then we need to answer ourselves: WHY?

Let’s go for a journey to find out why there is a need for something else than a monolith and how we can decide what it should be.

During the talk, I’ll show what is influencing architects during their work, and how to bring together conflicting requirements. Moreover, we’ll find out why sometimes this what (functional) we’re building does not determine what we’re going to deliver.

  Language: Polish
  Level: 
Topics
Architecture
Artur Reterski (Vile Monarch)

Pixel Art - Compendium

2D Graphics
Pixel art as trend is dying, but still this is great art style for making art and games. I would …

Pixel Art - Compendium

Pixel art as trend is dying, but still this is great art style for making art and games. I would talk about everything you have to know about pixel art - styles, techniques, tools, games, and many more.

  Language: Polish
  Level: 
Topics
2D Graphics, Pixel art, Indie dev

This year lecturers

Our sponsors and partners

Software Architecture Path Sponsor

Software Craftsmanship Path Sponsor

Golden Sponsor

Golden Sponsor

Golden Sponsor

Golden Sponsor

Golden Sponsor

Golden Sponsor

Golden Sponsor

Silver Sponsor

Silver Sponsor

Silver Sponsor

Silver Sponsor

Silver Sponsor

Silver Sponsor

Silver Sponsor

Bronze Sponsor

Bronze Sponsor

Partner

Media Patron

Media Patron

Media Patron

Media Patron

Media Patron

Media Patron

Szanowny internauto

SpreadIT szanuje dane osobowe Użytkowników i spełnia wymogi ich ochrony wynikające z powszechnie obowiązujących przepisów prawa, a w szczególności z Rozporządzenia Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE.

Dane osobowe podane w obrębie Serwisu i podczas kontaktu z organizatorami konferencji SpreadIT wykorzystywane są jedynie w celu umożliwienia uczestnikowi wzięcia udziału w konferencji w roli uczestnika lub/ oraz prelegenta.

Administratorem danych osobowych podawanych podczas rejestracji Konta w Serwisie, zapisu na Newsletter oraz przy wypełnianiu formularzy zgłoszeniowych są organizatorzy konferencji SpreadIT.

Dane Użytkownika są dostępne tylko dla organizatorów konferencji SpreadIT

Więcej informacji w naszej polityce prywatności.